Much like an actual village, the design village is an organic whole where culture is respected and rediscovered. A space where one feels a sense of belonging and responsibility, where values of empathy are nurtured by supporting fellow villagers and the village itself.
A design villager has the capacity to envision dreams and the skills to realize them, making them a thinker and a doer.
Villaging refers to all activities undertaken for self development and learning, as well as participating in evolving and maintaining the village itself.
This introductory orientation activity entices one to let go of all preconceived ideas and notions.
WDCD explains and exhibits the power of design to students. It is about making them aware of the field they want to operate in.
At one point, each student is sent into the wild (alone!) for a period of time to discover the world and themselves.
At various points, groups of students and course leaders go out together for a few days.
Every villager (student and teacher) spends around 10% of his time on communal work for the village or the community outside.
Villaging includes sports, adventure, theatre, and music activities as a part of it to ensure that villagers learn the lessons that come only by playing and participating.
From the first day, students are encouraged to keep a track of their personal journey by maintaining a journal in which they reflect on everything
During their journey, the villager is expected to spend a retreat with his/her D Parent
In order to ensure that the mind is de-cluttered without the stimulations of technology, TDV will observe a day/a week or a month of no connectivity.
The semester spent abroad is more about experiences than academics and therefore finds its place in villaging.
learning manifesto and itinerary– envisaging one’s own vision and mapping the path undertaken to fulfill that aim.
meeting and interacting with TDV Heroes (examples given as annexures) is a villaging activity to excite and inspire villagers.